#pragma once
#include "../Ode.h"

namespace Skill
{
	namespace Ode
	{
		public enum class {
			Mu2 = dContactMu2,
			FDir1 = dContactFDir1,
			Bounce = dContactBounce,
			SoftERP = dContactSoftERP,
			SoftCFM = dContactSoftCFM,
			Motion1 = dContactMotion1,
			Motion2 = dContactMotion2,
			MotionN = dContactMotionN,
			Slip1 = dContactSlip1,
			Slip2 = dContactSlip2,

			Approx0 = dContactApprox0,
			Approx1_1 = dContactApprox1_1,
			Approx1_2 = dContactApprox1_2,
			Approx1 = dContactApprox1
		};
	}
}